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1. Announcement:Dev Blog: Uprising 1.6 and Beyond - in Announcement and Events [original thread]
Parson Atreides wrote: Forge guns will still be too effective against infantry (and this change does little to prevent forge-sniping from on top of towers). I hope you plan to do more in the 1.7 update. Too effective? it's a railgun made to ...
- by Fenix Alexarr - at 2013.10.29 13:31:00
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2. Announcement:Dev Blog: Explosive Dampening: Weapon Rebalancing in Uprising 1.3 - in Announcement and Events [original thread]
FLAYLOCK Steve wrote: Fenix Alexarr wrote: JP Acuna wrote: October SnowFox wrote: Why "Fused" gr only by AUR??? Because the kills are too easy. Everyone would use them and they'd be nerfed right away. It's ok the way it is. I ...
- by Fenix Alexarr - at 2013.07.25 05:53:00
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3. Announcement:Dev Blog: Explosive Dampening: Weapon Rebalancing in Uprising 1.3 - in Announcement and Events [original thread]
Beren Hurin wrote: Fenix Alexarr wrote: "Remedy" for the murder taxis? Grenades sticking to the LAV and killing a driver isn't a remedy. It kills the idea of having a vehicle to rep other vehicles (or infantry for God's sake) since you can't...
- by Fenix Alexarr - at 2013.07.23 18:01:00
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4. Announcement:Dev Blog: Explosive Dampening: Weapon Rebalancing in Uprising 1.3 - in Announcement and Events [original thread]
JP Acuna wrote: October SnowFox wrote: Why "Fused" gr only by AUR??? Because the kills are too easy. Everyone would use them and they'd be nerfed right away. It's ok the way it is. I don't see it as okay. I see it as a p2w since it'...
- by Fenix Alexarr - at 2013.07.23 17:49:00
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5. Announcement:Dev Blog: Explosive Dampening: Weapon Rebalancing in Uprising 1.3 - in Announcement and Events [original thread]
CCP Mintchip wrote: We've heard your concerns and we were a little shocked at the horse-head in our beds, but as per usual we are definitely doing something about it. As CCP Wolfman iterates in this new dev blog . You might be interested to re...
- by Fenix Alexarr - at 2013.07.23 17:46:00
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6. Announcement:Dev Blog: Uprising 2 and Beyond - in Announcement and Events [original thread]
"On the forums" link from the blog doesn't point to the top post. It points to your dev response :P
- by Fenix Alexarr - at 2013.06.25 19:42:00
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7. Announcement:Dev Blog: Developing Game Mode Variations - in Announcement and Events [original thread]
Asirius Medaius wrote: Moonracer2000 wrote: I was kind of hoping the blog would talk about how CCP are working on creating new game modes and possibly hint at things they are working on. This just describes what we have already and what was ...
- by Fenix Alexarr - at 2013.06.24 18:17:00
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8. Announcement:Dev Blog: Uprising 1.2 brings ISK transfers, Planetary Conquest changes, and more! - in Announcement and Events [original thread]
crazy space 1 wrote: Fenix Alexarr wrote: HowDidThatTaste wrote: Any chance we could increase the payout or loot from PC to encourage people to play it? Dial up officer weapon drops, and triple isk rewards. This makes for a possibly ...
- by Fenix Alexarr - at 2013.06.21 19:31:00
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9. Announcement:Dev Blog: Uprising 1.2 brings ISK transfers, Planetary Conquest changes, and more! - in Announcement and Events [original thread]
Absolute Idiom II wrote: CCP FoxFour wrote: Avallo Kantor wrote: Fenix Alexarr wrote: Removing the ability to kick players mid battle really neuters the feature. Sometimes you don't know an AWOX'er until you're all in the fight. It's b...
- by Fenix Alexarr - at 2013.06.19 15:56:00
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10. Announcement:Dev Blog: Uprising 1.2 brings ISK transfers, Planetary Conquest changes, and more! - in Announcement and Events [original thread]
CCP FoxFour wrote: Avallo Kantor wrote: Fenix Alexarr wrote: Removing the ability to kick players mid battle really neuters the feature. Sometimes you don't know an AWOX'er until you're all in the fight. It's better than the current situa...
- by Fenix Alexarr - at 2013.06.19 15:52:00
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11. Announcement:Dev Blog: Uprising 1.2 brings ISK transfers, Planetary Conquest changes, and more! - in Announcement and Events [original thread]
HowDidThatTaste wrote: Fenix Alexarr wrote: HowDidThatTaste wrote: Any chance we could increase the payout or loot from PC to encourage people to play it? Dial up officer weapon drops, and triple isk rewards. This makes for a possibl...
- by Fenix Alexarr - at 2013.06.19 14:19:00
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12. Announcement:Dev Blog: Uprising 1.2 brings ISK transfers, Planetary Conquest changes, and more! - in Announcement and Events [original thread]
Removing the ability to kick players mid battle really neuters the feature. Sometimes you don't know an AWOX'er until you're all in the fight. It's better than the current situation, but even with more corporate roles, this is a must have ability ...
- by Fenix Alexarr - at 2013.06.19 14:11:00
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13. Announcement:Dev Blog: Uprising 1.2 brings ISK transfers, Planetary Conquest changes, and more! - in Announcement and Events [original thread]
The isk transfers are a welcome change, but without a market place to trade, I fear some channels will become like trade fairs where there's nothing but spam for offers on officer gear for sale. Not that I totally disapprove! It's just that it cou...
- by Fenix Alexarr - at 2013.06.19 14:08:00
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14. Announcement:Dev Blog: Uprising 1.2 brings ISK transfers, Planetary Conquest changes, and more! - in Announcement and Events [original thread]
DeeJay One wrote: Do the delayed chat channels have any effect on game performance? If so some metrics for that point of the blog would be great ;) This honestly. I was DC'ed 3 times inside of an hour the other night. Performance in PC battl...
- by Fenix Alexarr - at 2013.06.19 14:05:00
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15. Announcement:Dev Blog: Uprising 1.2 brings ISK transfers, Planetary Conquest changes, and more! - in Announcement and Events [original thread]
HowDidThatTaste wrote: Any chance we could increase the payout or loot from PC to encourage people to play it? Dial up officer weapon drops, and triple isk rewards. This makes for a possibly difficult situation where those who are entrench...
- by Fenix Alexarr - at 2013.06.19 14:03:00
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16. Announcing the Templar Manhunt event - in Announcement and Events [original thread]
GǣI wish to hunt, or become the huntedGǥ I want to be a templar. Original post is still confusing.
- by Fenix Alexarr - at 2013.05.24 14:39:00
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17. Announcement:Dev Blog: How planetary conquest will work on launch - in Announcement and Events [original thread]
CCP FoxFour wrote: Hope this helps you guys in your planning of planetary conquest. Doing our best to make sure you are all as informed as possible. :) Thanks, SoxFour!
- by Fenix Alexarr - at 2013.05.10 18:59:00
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